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File: //proc/self/root/usr/include/boost/predef/platform/windows_server.h
/*
Copyright James E. King III, 2017
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt)
*/

#ifndef BOOST_PREDEF_PLAT_WINDOWS_SERVER_H
#define BOOST_PREDEF_PLAT_WINDOWS_SERVER_H

#include <boost/predef/make.h>
#include <boost/predef/os/windows.h>
#include <boost/predef/platform/windows_uwp.h>
#include <boost/predef/version_number.h>

/*`
[heading `BOOST_PLAT_WINDOWS_SERVER`]

[@https://docs.microsoft.com/en-us/windows/uwp/get-started/universal-application-platform-guide UWP]
for Windows Server development.

[table
    [[__predef_symbol__] [__predef_version__]]

    [[`WINAPI_FAMILY == WINAPI_FAMILY_SERVER`] [__predef_detection__]]
    ]
 */

#define BOOST_PLAT_WINDOWS_SERVER BOOST_VERSION_NUMBER_NOT_AVAILABLE

#if BOOST_OS_WINDOWS && \
    defined(WINAPI_FAMILY_SERVER) && WINAPI_FAMILY == WINAPI_FAMILY_SERVER
#   undef BOOST_PLAT_WINDOWS_SERVER
#   define BOOST_PLAT_WINDOWS_SERVER BOOST_VERSION_NUMBER_AVAILABLE
#endif
 
#if BOOST_PLAT_WINDOWS_SERVER
#   define BOOST_PLAT_WINDOWS_SERVER_AVAILABLE
#   include <boost/predef/detail/platform_detected.h>
#endif

#define BOOST_PLAT_WINDOWS_SERVER_NAME "Windows Server"

#endif

#include <boost/predef/detail/test.h>
BOOST_PREDEF_DECLARE_TEST(BOOST_PLAT_WINDOWS_SERVER,BOOST_PLAT_WINDOWS_SERVER_NAME)